nba live 2005内测人员问答录--part 2--中文版

作者:goosebig

原文链接(点击)

收集整理:wang17



1. How's the graphic? were they smooth? The producer promised it to beCause on the video, they're alittle off don't you think? (not the new one)
05
的图像怎么样,是否更加顺滑? 制作者承诺了这一点,你认为他们做到了吗?

1. The graphics are excellent, much better than last year's (especially the character models and the faces). The build that we played was fairly smooth, but since it's not finished yet, it was a little bit jerky at times during certain animations (that will all be smoothed out when the game is finished being optimized though).
05
的图像做得更好了,比04的做得要好的多(尤其是人物造型跟脸部). 我们所玩的版本的图像是非常顺滑的,但是由于它还是测试版本,在一些动作中的显示还是有点跳动 (但是在游戏完成并且经过优化之后绝对会更顺滑)
The faces are excellent, and the bodies are better proportioned and look more realistic than last year. The players' shorts now move when the players run, which is a nice touch (kind of like in ESPN 2K4, only it looks more real). The courts and arenas are slightly improved as well.
脸部的造型是非常完美的,身体的比例比去年更加好了,而且看起来比去年的更加真实. 球员的短裤会随着球员的移动而飘动,感觉非常不错 (有点像ESPN2004,但是看起来更真实), 球场画面也是明显的改进了.


2.Is the computers better now? Are they much improved? are they harder to beat??
电脑的智能是否更好了,是否比去年有所提高? 是否更难去打败电脑了?

2. From what I can tell, the AI is better than ever. They're smarter, and at the same time less cheap than in 2004 (particularly on defense and the fastbreak).
我所能说的是,电脑的智能是更强了. 他们变得更聪明, 没有像04里面那么变态了.

By less cheap I mean that the CPU's pursuit speed in the fast break as well as the CPU's defensive rotation speed have been tuned down so they're not so excessive and cheap like last year's game. This makes fast breaks more realistic (no more rocket-speed defenders somehow catching up to thwart a wide open fastbreak), and it makes backing the ball down into the post and then kicking it out and rotating it around for an open three easier as well (the CPU doesn't rotate to wide open shooters with super-human speed anymore).
所谓变态是指电脑在防守你的快攻以及队员轮换时候的速度没有像去年那么的快了, 就是在游戏防守中没有那么变态了. 这让快攻的感觉更加真实 (再也没有如同火箭一般快速的防守队员了, 能够防守到一个完全开放的快攻),此外你把球从内线传到外线然后倒手一圈也比较容易出现一个3分球的机会了(因为电脑补位球员的速度也不再是那么快了)

The overall difficulty is similar to last year's game, but maybe a little harder because the pro-hop has been made less effective, so it's harder to abuse that feature.
总体上的难度跟去年差不多,但是可能稍微难了一点,因为跳步突破的成功率降低了, 总之很难说.

The defenders won't just get brushed aside as easily anymore. The game also takes into account the sizes of the players involved when determining the outcome of such moves, which is pretty cool.
防守队员不再像以前那样能够被轻易的挤到一边,因为游戏在决定球员移动之前开始考虑到球员的体形, 这一点是非常好的.

3. Is the practise mode enhanced?
练习模式是否得到了增强?

3. We didn't play practice mode, so I couldn't tell you (sorry about that). We spent all of our time with 5-on-5 gameplay, Dynasty mode, and of course All-Star Weekend mode, as well as talking to the producers.
我们没有玩练习模式,所有我不能说什么, 我们所有的时候都用于玩5对5,王朝模式,全明星周末模式以及跟制作者聊天

4. Is it harder to block now?
现在的盖帽是否更难了?

4. They aren't finished tuning the game yet, but in the build I played yes it was a little harder to block, but there were FAR too many steals (stealing for both the player and the CPU was way too easy in the build we played). But fear not, because the Live people knew this (they even warned us about it right off the bat), and they assured us that that would be fixed before the game is released.
当时游戏还是测试版本,但是我玩的时候盖帽确实更难了一点,但是游戏中的断球却是实在太多了(我玩的版本中电脑的断球,我的断球都是非常容易的)但是最终版本估计不会是这样(因为制作者一开始就告诉过我们这一点),他们向我们保证这将会被在游戏全部完成之前修正过来.


5.Is the tip in & put backs really helpful?
补篮补扣是否在游戏中更加有实际帮助了?

5. Once you figure out how to time it and use it properly, yes tip-ins and put-backs are really cool (especially when playing with a skilled big man). I was glad that it appeared the Live team had it tuned right so that players couldn't abuse this feature like they could with pro-hop last year. Cool addition IMO.
一旦你掌握到这些动作的时机并且正确的运用他们, 补篮跟补扣确实更加酷了(尤其是当你控制一个有技术的大个球员). 我很高兴看到这一点, 因为制作者在这方面做得很好,你无法像去年一样滥用这个特性. 在我看来这是个很好的新增的设定.

6. for 3 pointer shoot out, are they really helpful?
3
分球是否在游戏中更加有实际意义了?

6. I don't know what you mean by "helpful", but it's definitely a cool mode (part of All-Star Weekend mode). It was way too easy in the build that we played though (I made every shot on the hardest mode with both Ray Allen and Michael Redd), but the Live team said that that issue had already been addressed but didn't make it into the build that we played. They said it definitely was going to be harder than what we played, which is a good thing. If you mean to ask does it help you learn to shoot 3-pointers better, than I'd have to say the answer is probably yes, because it helps you learn the proper timing on your 3-point jump shots (timing the jump and release properly is the key to the 3-point contest BTW).
我对你说的实际意义不是很明白,但是绝对是一个很酷的模式(在全明星周末里面), 虽然在我们玩的版本中实在是太容易了(我用阿论跟雷德在最难的难度都是每球命中). 制作者说这个问题他们已经意识到了只不过我们玩的版本中还没有修复. 这个难度在最终版的游戏中绝对要比我们玩的版本要难. 如果你要问的是这个特性是否有助于你在比赛中的3分球,我认为是的, 因为你通过这个特性掌握到了投3分球的确切时机(空中滞留的时间跟出手的时间绝对是3分球的关键)

7. Wut would you rate the game out of 100?"
如果让你以100作满分,你对游戏如何打分

7. Right now, I'd give it about a 90/100 (or a 9.0 on IGN's scale). It's definitely a great game, and All-Star Weekend mode is just about the coolest thing ever put into a sports game.
目前我给游戏的评分是90分, 这个游戏绝对是很棒的游戏, 而且全明星周末绝对体育游戏中绝对没有过的很酷的东东.

8"Did u notice what Jordans were in this years game?"
你是否注意到有哪些乔丹(鞋)还在今年的游戏中

8. You mean Michael Jordan? No he's not in the game (not that I saw anyway). That includes the slamdunk contest.
你是说飞人乔丹? (他误会了,应该是乔丹鞋), 他不在今年的游戏里面,包括灌篮比赛

It would be really cool to have MJ in the dunk contest mode (Dominique Wilkins, Dr. J, Spud Webb, Clyde Drexler, and other classic dunkers are in there), but I guess they don't have the license to put him in the game (as always).
如果飞人乔丹能够参与灌篮大赛将是非常酷的(威尔金斯, DR.J--湖人的老中锋, 土豆韦伯, 滑翔机等等其他经典的灌篮大师都还在,但是我猜他们没有拿到乔丹的授权...)

9"Sorry to bother u again, but for graphic, were they really like photo like?
For ques 6, i meant wut's the difference in 3 pointer shootout and normal shooting?"
很抱歉再次打扰你,但是我想问的是图像是否做到了相片级的精细?还有问题6里面的意思是3分球跟普通投篮的差别

Many of the faces are almost photo-realistic. When I played as my Bucks, I almost crapped my pants because Desmond Mason looked so real it was scary. All of the faces that I saw are top notch.
许多的脸部造型确实已经很接近照片了, 当我玩我的雄鹿队的时候,我差点尿裤子了因为Desmond Mason 看起来是如此的疯狂般的真实
所有的脸部造型我看起来都是一级棒

Oh Okay. The 3-point shootout is all about timing. While timing is also important for normal shooting in the game, shot selection and the location of defenders around the shooter (and those defenders' abilities) are much bigger deals. I suppose the 3-point contest timing is good practice for the real game, but it's mostly a seperate affair.
哦,我明白了, 3分球投篮关键看你能够把握时机,虽然普通投篮也要把握好时机--根据出手方式跟防守者的站位(已经防守者的能力),但是时机对于3分球来说更重要. 在3分球大赛里面是一个非常好的机会来锻炼你如何掌握这个时机, 但是跟比赛中的3分球还是有区别的.

10. ". how much rookies do u get to play 1on1 with .If u can could u tell us the players u know can participate in theDunk Contest"
你可以根多少新秀玩多长时间的1对1? 如果你知道可否告诉我们能够参与灌篮大赛的球员

You have about a week and a half or so to scout rookies, which gives you plenty of time to scout a bunch of rookies. You can only scout 1 rookie per day, so I'd say about a dozen or so.
As I stated earlier, this game gives you a sense of time, so you don't have infinite time to do everything. There is a calander that marks the designated days for each activity (scouting rookies, resign players, trade players, etc.), and you only have so many days to do said events. I think this is an awesome feature, because it makes the off-season much more realistic (you can't just get everyhing you want every year).
你有大概一个或者1个半礼拜的时间来考察新秀, 这样的话你就有足够的时间考察一大堆新秀了. 每天你只能看1个新秀,所以我大概考察了1打新秀.正如我前面说的,游戏加入了时间特性, .....(参看前面part1的问题)

Not every player can participate in the dunk contest. All of the good players who can dunk, as well as the non-good players with high dunk ratings can be in it, so you'll have no shortage of players to choose from (scrubs with low or non-existant dunk ratings as well as players who can't dunk can't be in it).
Any player is available to be in the 3-point contest though, which can lead to some hilarious contests (MinnesotaBaller did one with Michael Olowokandi and Mark Madsen ).
并不是所有的球员都能参与灌篮大赛的. 全部能灌篮的好的球员跟不是很好的球员但是有很高的灌篮能力, 所有你不用担心无法选出你的球员参与(但是要清除那些低灌篮能力的球员, 球员无法灌篮是不能参与的)
任何球员都能参与3分球大赛, 这使得3分球比赛显得很有意思(森林狼队派出了两名"无敌"的3分球手...)

 

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